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If Nadeo had made Stadium the environment of the first release, I think they'd have sold a lot more copies (several hundred percent more) than they are going to sell with canyon. And the next title lined up for the new engine is called "Valley", so there's no sign of improvement in the near future either.
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The Canyon environment simply feels too "serious" compared to stadium. If Nadeo were hoping to lure a sizable portion of the "free players" to buy TM2, I don't think they'll succeed. One reason it has become so popular is the ways it sets itself apart from other racing games, not least of which is the acrobatic and stunt-inducing stadium environment.
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TM Nations Forever has literally millions of users (just under 10 million registered accounts) which is very impressive, even for a free game. I haven't tried too many tracks yet, but it seems to be more given to "realistic" racing than previous environments.Īnd that in itself may be a problem. The canyon environment is quite interesting, and very visually beautiful. I'm not a huge fan of that, but I can live with it.
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The way it handles, and the way the tracks are made, they should have named it DriftMania, since it all seems to be about drifting now. So far I like it very much overall, but I'm not all that keen on the new car. I've been playing the multiplayer beta a bit for the past two weeks, but I've really been looking forward to the singleplayer part, the better to be able to drive a specific track however many times I want, with only my own time to beat.